In Dune II, players choose one of the three houses and engage in real-time strategy gameplay. The houses, Atreides, Harkonnen, and Ordos, each have their unique characteristics, units, and special abilities. The game is set on the desert planet of Arrakis, also known as Dune, where three powerful houses are vying for control. The Setting of Dune IIĭune II is based on the popular science fiction novel "Dune" by Frank Herbert. Developed by Westwood Studios and released in 1992, this computer game has left a lasting impact on the gaming industry, inspiring many other RTS games that followed. In terms of plotline, I'll leave that up to John Carmack.Introduction to Dune II: The Building of a Dynastyĭune II, also known as Dune II: The Building of a Dynasty, is a classic real-time strategy (RTS) game that pioneered the genre. So I would definitely not say it "differs completely". But Dune II doesn't have much of a plotline at all, besides that outline, so they refined it a lot in Dune 2000, and for the better, too. The rough outline is still exactly the same, as far as I can see. And, as Atreides, you build up an alliance with the Fremen throughout the course of the game. But he doesn't actually want any particular house to win said contest, so as your house starts gaining the upper hand, he conspires with the other two houses against you. As far as I know, the plotline of both games is identical the Emperor, having acquired a large debt (somewhat implied in the manual of D2K, explained in detail in the Dune II one), needs to increase spice production, and makes a contest between three Houses over who can produce the most spice. "Although Dune 2000 was originally intended to be a remake of Dune II, the plotline differs completely" That's strange. Originally posted by ZERO:Dune 2000 was not a remaster.
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